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AI Insights · Timothy · January 2022

Top 5 Idler Games on Android in Luxembourg for Q4 2021

Discover the performance trends of the top 5 idler games on Android in Luxembourg during Q4 2021, with insights on downloads, revenue, and active users.

Top 5 Idler Games on Android in Luxembourg for Q4 2021

During the fourth quarter of 2021, the top 5 idler games on the Android platform in Luxembourg showed varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at their metrics:

My Little Universe from SayGames Ltd saw a gradual increase in weekly revenue, peaking at around $48 in late November and early December before dipping to $16 in the final week of the year. Weekly downloads fluctuated, peaking at 255 in early November and then stabilizing around 170 by the end of December. Active users showed a consistent upward trend, reaching 392 in early December before a slight decline to 359 in the last week.

Gold & Goblins: Idle Merger by AppQuantum had a notable spike in revenue, starting from $57 in mid-October and peaking at $125 in late October. This was followed by a decline and subsequent stabilization around $40-59 towards the end of the quarter. Downloads saw an initial surge to 251 in late October but dropped significantly to 45 by the end of December. Active users followed a similar pattern, reaching a high of 403 in early November and then leveling off around 215 by the end of the year.

Another game from AppQuantum, Idle Lumber Empire, showed a dynamic revenue trend, peaking at $356 in mid-October, then stabilizing around $30-95 for the rest of the quarter. Downloads were relatively stable, with a slight increase towards the end of December, peaking at 129. Active users remained fairly consistent, starting at 293 in late September and ending at 235 by the end of December.

Stone Miner from ZPLAY Games experienced consistent weekly downloads, peaking at 209 in late September and gradually decreasing to 75 by the end of December. Active users showed a declining trend from 440 in late September to 184 by the end of the year. Revenue data for this game was not available.

Lastly, Moon Pioneer by VOODOO had modest revenue, peaking at $1 in mid-December. Weekly downloads showed a significant spike to 423 in late October, followed by a decline to 56 by the end of December. Active users mirrored this trend, peaking at 610 in early November and then stabilizing around 150 by the end of the quarter.

These insights come from Sensor Tower, which provides comprehensive data and analytics for app performances. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022